Actionscript

Developing in ActionScript 3.0

ActionScript 3.0 is a new language for us and for the last 8 months we have made agressive strides in absorbing the in’s and out’s of this powerful object-oriented tool.  We have several websites programmed that employ ActionScript 2.0 and as web maintenance occurs we will be encouraging clients to switch to the new standard in Flash scripting.  ActionScript 3.0 is completely different than Adobe's version 2.0, and, as such, many applications are a complete re-write.  To view an example of a Flash animation developed using Flash ActionScript 3.0, click on any of the camera icons or musical notes in the picture on the top right.  More animations will be featured in the coming months.

Your Flash Player is either too old or not enabled preventing you from viewing this image properly; click on this image to install latest Flash player.
Actionscript is the object-oriented language that Flash uses to manage movies, graphics and buttons in and outside of the Flash timeline.

History of ActionScript

A scripting language first introduced in 2000 with Macromedia Flash 5, which was the first Flash version to be fully programmable, ActionScript is based on ECMAScript and is similar in syntax to the ever popular JavaScript.  The ActionScript 3.0 language (Adobe’s latest version) offers programmatic access to most elements in the Adobe Flash Player.  Included in the ActionScript language are several classes devoted to creating animation and allowing Flash developers to create simple or even complex motion effects without tracing their work across the Flash timeline.  From a client perspective, ActionScript allows developers like ourselves to enhance existing Flash designs by importing additional animated movie clips, video and sound components in a modular fashion.  This, in turn, makes for a more robust Flash programming environment and increases the functionality of SWF applications.

17 Designs has a successful track record for programming in Actionscript